Marvel Rivals Team-Ups: How They Work and Every Team-Up
November 9, 2026 · 7 min read
On this page
- How team-ups work now
- How to choose or change your team-up
- What changed in Season 9
- Every team-up in Marvel Rivals
- Heroes that enhance the most team-ups
- Team-up examples worth knowing
- Frequently asked questions
- How do team-ups work in Marvel Rivals?
- Do you need both heroes for a team-up in Marvel Rivals?
- How do you change your team-up in Marvel Rivals?
- What button is team-up in Marvel Rivals?
- How many team-ups are in Marvel Rivals?
- Were team-up anchors removed in Marvel Rivals?
Team-ups are abilities a Marvel Rivals hero gets from a link to another Marvel character. Since the Season 9 update on July 10, 2026, every hero has two team-up abilities. You equip one of them, and it works even when the partner hero isn't on your team. This guide explains how the reworked system works and lists all 108 team-ups from NetEase's official team-up page.
Last checked: November 9, 2026.
How team-ups work now
- Two options per hero. Each of the 54 heroes has two team-up abilities, and you can equip one at a time.
- Base effect. The team-up you equip always gives its base effect, whether or not the partner hero is in the match. Rocket Raccoon's Planet X Pals, for example, turns his Bombard Mode into Thorny Spores that hurt enemies and heal allies, with or without Groot.
- Enhanced effect. If the partner named in the ability is on your team, a stronger version switches on automatically. With Groot on the team, Rocket can also ride on Groot's shoulders and the spore field lasts longer.
- Mostly on C. On PC, 66 of the 108 team-ups on the official list use the C key. Most of the others upgrade one of the hero's existing abilities, so they use that ability's key, and seven are listed as passives that need no button.
How to choose or change your team-up
Pick a hero's team-up in the hero menu before you queue. During a match you can swap between that hero's two team-ups in your spawn room, which helps when a partner hero joins or leaves your team.
Because the base effect always applies, choose the team-up whose base effect fits how you play that hero. Treat the enhanced effect as a bonus, since you can't control what your teammates pick.
What changed in Season 9
Before Season 9, a team-up only existed when both heroes were on the same team, and one of them acted as the "anchor" who received a passive stat bonus. NetEase's Season 9 patch notes called the new version a ground-up revamp. The Season 9 balance post removed the anchor bonuses and rebalanced every hero around the new system. Some examples from that post:
| Hero | Anchor bonus removed | Another change in the same patch |
|---|---|---|
| Groot | 150 Bonus Health | Base Health raised from 700 to 850 |
| Doctor Strange | 100 Bonus Health | Base Health raised from 575 to 650 |
| Hela | 15% Damage Boost | Nightsword Thorn damage raised from 70 to 80 |
| Phoenix | 10% Damage Boost | Ultimate explosion damage raised from 140 to 150 |
The same post also notes that a partner can change an ability's numbers. When Invisible Woman is the selected partner, Doctor Strange's Shield of the Seraphim gets an extra 150 shield value.
Every team-up in Marvel Rivals
The table lists both team-ups for every hero. The hero in brackets is the partner that unlocks the enhanced effect. Names follow NetEase's official list.
| Hero | Team-up 1 (partner) | Team-up 2 (partner) |
|---|---|---|
| Adam Warlock | Cosmic Cyclone (Storm) | Flawless Design (Ultron) |
| Angela | Asgardians of the Galaxy (Star-Lord) | Odin's Unacknowledged (Loki) |
| Black Cat | Feline Alliance (Black Panther) | Binding Ties (Spider-Man) |
| Black Panther | Damisa-Yao (Storm) | Dimensional Shortcut (Magik) |
| Black Widow | Allied Agents (Hawkeye) | Burning Bullets (Phoenix) |
| Blade | Blade of Khonshu (Moon Knight) | Bleed for Battle (Captain America) |
| Captain America | Stars Aligned (Winter Soldier) | Voltaic Union (Thor) |
| Cloak & Dagger | Oblivion Shroud (The Hood) | Frozen Haven (Luna Snow) |
| Cyclops | Slim and Red (Phoenix) | Kinetic Kin (Gambit) |
| Daredevil | Comprehensive Defense (Iron Fist) | Devilish Affair (Black Widow) |
| Deadpool | "Hel-Yeah, Honey" (Hela) | Gumbo Chimichangas (Gambit) |
| Devil Dinosaur | Primal Punishment (The Punisher) | Surf & Turf (Jeff the Land Shark) |
| Doctor Strange | Gamma Maelstrom (Hulk) | Psionic Vortex (Invisible Woman) |
| Elsa Bloodstone | Prehistoric Trap (Devil Dinosaur) | Loudmouth Mercs (Deadpool) |
| Emma Frost | Spirit Breaker (Mantis) | Iced Out Diamond (Luna Snow) |
| Gambit | Favorable Odds (Magneto) | Sparkling Staff (Jubilee) |
| Gorr the God Butcher | Ragnarök (Hela) | Hive Mind (Venom) |
| Groot | Wild Wall (Mantis) | Bubble Buddies (Jeff the Land Shark) |
| Hawkeye | Senbonzakura Strike (Psylocke) | Moonlit Slash (Cloak & Dagger) |
| Hela | Hel Tendrils (Venom) | Deep Wrath (Namor) |
| The Hood | Chaos Collision (Scarlet Witch) | No Moon's Shadow (Moon Knight) |
| Hulk | Savage Slam (Captain America) | Gamma Fastball (Wolverine) |
| Human Torch | Fiery Sparks (Jubilee) | Storming Ignition (Storm) |
| Invisible Woman | United Siblings (Human Torch) | First Family (Mister Fantastic) |
| Iron Fist | Iron & Stone (The Thing) | Kumiho Palm (White Fox) |
| Iron Man | Gamma Charge (Hulk) | Thunder Overdrive (Thor) |
| Jeff the Land Shark | Guardian of the Deep (Venom) | Mr. Pool's Interdimensional Toy Box (Deadpool) |
| Jubilee | Hellfire Sparks (The Hood) | Vampiric Kin (Blade) |
| Loki | Villain's Illusion (Hela) | Vibrant Vitality (Mantis) |
| Luna Snow | Atlas Bond (White Fox) | Duality Dance (Adam Warlock) |
| Magik | Chain of Cyttorak (Doctor Strange) | Void Pentagram (The Hood) |
| Magneto | Metallic Chaos (Scarlet Witch) | Magnetic Resonance (Emma Frost) |
| Mantis | Star Blossom (Star-Lord) | Vitality Pact (Adam Warlock) |
| Mister Fantastic | Fantastic Amplifier (Rocket Raccoon) | Clobberin' Research Dept. (The Thing) |
| Moon Knight | Luminous Moon (Cloak & Dagger) | Blood Moon (Elsa Bloodstone) |
| Namor | Gamma Monstro (Hulk) | Chilling Charisma (Luna Snow) |
| Peni Parker | Vibranium Mech (Black Panther) | Rocket Network (Rocket Raccoon) |
| Phoenix | Circle of Life (Hela) | Telekinetic Beatdown (Rogue) |
| Psylocke | Mental Projection (Emma Frost) | Light & Dark Darts (Cloak & Dagger) |
| The Punisher | Bestial Hunt (Daredevil) | Ammo Overload (Rocket Raccoon) |
| Rocket Raccoon | Mammalian Bond (Squirrel Girl) | Planet X Pals (Groot) |
| Rogue | Mr. & Mrs. X (Gambit) | Explosive Entanglement (Magneto) |
| Scarlet Witch | Sorcerers Supreme (Doctor Strange) | Hex Fireworks (Jubilee) |
| Spider-Man | Symbiote Bond (Venom) | Parker Power-Up (Peni Parker) |
| Squirrel Girl | Squirrel Missile (Iron Man) | ESU Alumnus (Spider-Man) |
| Star-Lord | Flora Munitions (Groot) | Star-Soul (Adam Warlock) |
| Storm | God of Thunder (Thor) | Jaws of Fate (Jeff the Land Shark) |
| The Thing | Two in One (Human Torch) | Unbreakable Forces (Invisible Woman) |
| Thor | Ragnarok Rebirth (Hela) | Divine Armory (Angela) |
| Ultron | Stark Protocol (Iron Man) | SP//dr Sync (Peni Parker) |
| Venom | Blood Leech (Blade) | Abyssal Flames (Phoenix) |
| White Fox | Lucky Loan (Black Cat) | Psionic Fox (Psylocke) |
| Winter Soldier | Timeless Veterans (The Punisher) | Expert Instinct (Elsa Bloodstone) |
| Wolverine | Blast Slash (Cyclops) | Pair of Threes (Gambit) |
Heroes that enhance the most team-ups
Some heroes are partners for several others, so picking one of them strengthens more of your team's options:
- Hela (5): Loki, Thor, Phoenix, Deadpool and Gorr the God Butcher.
- Venom (4): Hela, Spider-Man, Jeff the Land Shark and Gorr the God Butcher.
- Gambit (4): Wolverine, Rogue, Deadpool and Cyclops.
- Three each: Adam Warlock, Cloak & Dagger, Hulk, Jeff the Land Shark, Jubilee, Luna Snow, Mantis, Phoenix, Rocket Raccoon, Storm, The Hood and Thor.
This doesn't make those heroes better picks on its own. It only means more of your teammates' enhanced effects can switch on.
Team-up examples worth knowing
These four show the range of what team-ups do, based on NetEase's descriptions:
- Hulk, Gamma Fastball (Wolverine): the base version puts Hulk in a Furious state with extra movement and attack speed. With Wolverine on the team, Hulk can also throw Wolverine forward once both players confirm.
- Invisible Woman, First Family (Mister Fantastic): turns her and nearby allies invisible while healing them and boosting their speed. With Mister Fantastic, the healing and speed are stronger and the invisibility lasts longer.
- The Thing, Two in One (Human Torch): with Human Torch on the team, Johnny can lift The Thing into the air and slam him down, damaging and stunning enemies.
- Thor, Ragnarok Rebirth (Hela): a passive that stops Thor from dying immediately and gives him decaying Bonus Health. With Hela on the team, a KO by either of them revives Thor on the spot.
New to the game? Start with our Marvel Rivals beginner guide, or see every hero and role in the Marvel Rivals heroes list.
Frequently asked questions
How do team-ups work in Marvel Rivals?
Each hero has two team-up abilities and you equip one. Its base effect always works, and if the partner hero named in the ability is on your team, an enhanced effect switches on automatically. This system arrived with Season 9 on July 10, 2026.
Do you need both heroes for a team-up in Marvel Rivals?
No, not since Season 9. The base version of a team-up works on its own, and the partner hero only adds the enhanced effect.
How do you change your team-up in Marvel Rivals?
Choose it in the hero menu before you queue. During a match, you can switch between your hero's two team-ups while you're in the spawn room.
What button is team-up in Marvel Rivals?
On PC, most team-ups use the C key. Some upgrade an existing ability, so they use that ability's key, such as E, Shift or a mouse button, and a few are passives that work automatically.
How many team-ups are in Marvel Rivals?
NetEase's official list has 108 team-ups: two for each of the 54 heroes in the game as of Season 10.5.
Were team-up anchors removed in Marvel Rivals?
Yes. The Season 9 balance post removed anchor bonuses, such as extra Bonus Health for Vanguards and a Damage Boost for Duelists, and rebalanced every hero around the new team-up system.